OOC Topic

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Re: OOC Topic

Post by Maikuolan on Wed Jul 13, 2011 1:05 am

Freaking DISTRACTIONS! People in my house asking me how to do random stuff on their computers and talking to me when I'm in the middle of trying to post and just not shutting up - Already like 4 days late getting my next post in FFS.. >.x

Trying to post right this very moment but thanks to them might have to go to work again tonight and not end up being able to post until TOMORROW. Dammit. Sorry, frustrated..

Please do continue, however.
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Re: OOC Topic

Post by Werl on Thu Jul 14, 2011 5:16 am

Before I finish my registration, what time peroid are we looking at for this game.
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Re: OOC Topic

Post by Maikuolan on Thu Jul 14, 2011 10:57 am

Think naval ships, canons and muskets.

Also - Have got ideas I'd love to chat with you about. ^.^
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Re: OOC Topic

Post by Kamikaze_X on Thu Jul 14, 2011 10:59 am

Werl wrote:Before I finish my registration, what time peroid are we looking at for this game.

As of right now, we're around the 1570s to 1600. Of course, because this isn't a full translation of actual history, I've taken some liberties such as the invention of the printing press (for communication reasons obviously), and some other things. Any questions, aim toward myself or Red, my AGM for EPICivilizations.

And on another note - welcome to LS, Werl =D
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Re: OOC Topic

Post by MR.RPG on Sat Jul 16, 2011 8:24 pm

so apparently my send button wont work on my phone :/ and I noticed I am a bit behind. Good to be home though, It will take just awile to read up on all that happend
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Re: OOC Topic

Post by Redcoat on Sat Jul 16, 2011 8:25 pm

Welcome back, MR.RPG! Very Happy
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Re: OOC Topic

Post by Kamikaze_X on Sat Jul 16, 2011 8:27 pm

MR.RPG wrote:so apparently my send button wont work on my phone :/ and I noticed I am a bit behind. Good to be home though, It will take just awile to read up on all that happend

HOLA, SENOR TYSKLAND
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Re: OOC Topic

Post by MR.RPG on Sat Jul 16, 2011 8:30 pm

Guten tag! just read that there is already a set invasion guideline focused on my empire, fantastic great to be back. Smile
jeez I dont even know where to start
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Re: OOC Topic

Post by Desertback on Sat Jul 16, 2011 8:48 pm

Welcome back MR.RPG


Hey quick question. I know we use early on weapons like muskets but my question is what about modern tech like electricity, buildings, and non weapon tech. I want to create a modern architecture project and I just want to understand whats allowed and not.
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Re: OOC Topic

Post by Kamikaze_X on Sat Jul 16, 2011 9:00 pm

Desertback wrote:Welcome back MR.RPG


Hey quick question. I know we use early on weapons like muskets but my question is what about modern tech like electricity, buildings, and non weapon tech. I want to create a modern architecture project and I just want to understand whats allowed and not.

@ MR.RPG -

Not only invasion, but also defense from you invading me. Just be aware that at the moment I have no intention of doing such a thing. No, I'd hope that we might have a positive, friendly relationship between Tyskland and Kyokai. =D Soon, I'll be updating that thread to include measures on all other nations as well. So, you're not alone.

As for you Desert - Electricity is a big NO considering we're in the late 1500s and 1600s. There won't be electricity in this game at all since tech levels will progress and stop around the 1780s. XD As for buildings and such, feel free to use your imagination. Simply as that. If I read and notice something that doesn't work - like mass manufacturing in factories and whatever, I will say something to you but all that will be is a quick edit. No worries bro. Go for it!


Last edited by BleachKing on Sat Jul 16, 2011 9:48 pm; edited 1 time in total
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Re: OOC Topic

Post by Desertback on Sat Jul 16, 2011 9:05 pm

Ok the reason why I ask is because since everyone has oil or coal that can produce electricity or some sort of energy. I want to use it not only for transportation but mainly for architecture.
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Re: OOC Topic

Post by Redcoat on Sat Jul 16, 2011 9:26 pm

Those technologies, Desert, have repercussions that'd cross into everything. xD Transportation would be by foot, horse, other animal, or ship at this point in time.

Also, coal in architecture? Whut? I'm imagining a Burning Citadel...
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Re: OOC Topic

Post by Redcoat on Sat Jul 16, 2011 10:26 pm

RANKINGS! Discuss.

Political influence:
-Republic (Lots of ties worldwide)
-Solaris (Very powerful in a realpolitik sense)
-Isles (Economics and backroom decisions)
-Kyokai (Powerful in general)
-Holy Empire (Threatening)
-Alba (Nothing to report)
-Tyskland (Physically isolated)

Economic influence:
-Republic (Far reaching trade agreements, industrial might)
-Isles (Trade power)
-Solaris (Large and relatively in charge, industrial power)
-Kyokai (Isolationist but lots of resources)
-Holy Empire (Underdeveloped)
-Alba (Nothing to report)
-Tyskland (Nothing to report)

Land military power:
-Solaris (Sheer size and potential power)
-Republic (Large and technologically powerful)
-Kyokai (Large but not as technologically advanced)
-Holy Empire (Utterly ferocious but not overly sophisticated)
-Alba (Nothing to report)
-Tyskland (Nothing to report)
-Isles (Tiny)

Naval power:
-Kyokai (Fantastic navy of large size)
-Isles (Fantastic navy of small size)
-Solaris (Lots of ships)
-Republic (Crappy ships with good number; this is changing)
-Tyskland (Nothing to report)
-Alba (Nothing to report)
-Holy Empire (Decrepit)

Technology level:
-Republic (Industrial technologies)
-Kyokai (Medical especially)
-Solaris (Education investment)
-Tyskland (Nothing to report)
-Alba (Nothing to report)
-Holy Empire (Thuroughly backwards)

Cultural influence:
-Republic (Revolutionary, trading power, lots of ties)
-Isles (Economic power)
-Solaris (Large and relatively in charge; isolated culturally due to policy)
-Kyokai (Not as large, very isolated)
-Tyskland (Nothing to report)
-Alba (Nothing to report)
-Holy Empire (Depts of isolationism until recently; hated)
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Re: OOC Topic

Post by Maikuolan on Sun Jul 17, 2011 2:17 am

Excellent. Gives me lots of room to crawl up from nothing - Potential progress points, lol.
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Re: OOC Topic

Post by Kamikaze_X on Sun Jul 17, 2011 3:02 pm

Just as Maik said, these results aren't exactly permanent. XD Players, it's up to you to make something of your nation.
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Re: OOC Topic

Post by Redcoat on Sun Jul 17, 2011 3:03 pm

Can someone check and make sure my metrics make sense? I really don't know if I'm doing that well. xD
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Re: OOC Topic

Post by Maikuolan on Sun Jul 17, 2011 9:27 pm

What do you mean by metrics? Are you referring to rankings or something else?

Also, will get my next post up tonight. Have to run off to work and had a friend visiting all day yesterday.
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Re: OOC Topic

Post by Redcoat on Sun Jul 17, 2011 9:30 pm

The rankings, yes. Also, KK.
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Re: OOC Topic

Post by Maikuolan on Tue Jul 19, 2011 1:31 am

Cool cool. ^.^

I might rank the Holy Empire a bit higher in Land Military, as, well, I had actually intended on their land military being, to the contrary, quite sophisticated, to the point that almost their entire culture, where not revolving around their religion, revolves around their armies and military.

Though having not really been engaged in any foreign wars over the past few centuries, they've a rich history of multitudes of civil wars and fighting against themselves, and generally, for the most, though certainly not sophisticated in the same ways as, say, human armies, they've sophistication in organised guerilla tactics and basic land strategy, but, not really important. Really just comes down to how it plays out when war actually comes, lol.

Otherwise, though, I'm pretty happy with it. I've intentionally given them what could only barely be described as an economy, not even actually having an official currency, have clearly stated their naval forces are decrepit, etcetera and etcetera, so I'm basically happy with it so far as my own nation goes.

Naturally, I think this will change very quickly over time, but, until Alba or Tyskland makes a play for any categories where they've ranked low, I think, that's where they'll stay.

I don't really see anything wrong at all.
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Re: OOC Topic

Post by Redcoat on Tue Jul 19, 2011 1:32 am

Understandable. I'll consider tomorrow and edit accordingly.
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Re: OOC Topic

Post by Oberon on Fri Jul 22, 2011 10:04 pm

Gentlemen (and other). Thoughts on the slave trade as it exists in ECworld?
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Re: OOC Topic

Post by Kamikaze_X on Fri Jul 22, 2011 10:22 pm

By all rights, slavery does indeed exist. It seems like most of us here don't have it though... Kyokai and Capua have outlawed it officially at least.
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Re: OOC Topic

Post by Maikuolan on Fri Jul 22, 2011 11:31 pm

I imagine it'd definitely exist. Not sure if you recall the big chat conversation we all had on MSN about it while back, but I briefly mentioned where the Holy Empire would stand on it.

They wouldn't be against it, but probably wouldn't endorse it either, pretty much due to the impracticalities of using it in the Holy Empire.

Any human slave in the Empire would eventually be considered inadequate for the purposes they'd have, and likely either be set free or end up on the dinner plate, and keeping their own as slaves would just result in ineffective work and conflict, as any Toshkhat slave would end up fighting back against their master. That coupled with recent isolation, and as the expression goes, "harder than herding cats". Wink

Though, I do not doubt for a moment that it occurs, and I don't think they'd care too much.
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Re: OOC Topic

Post by Werl on Sat Jul 23, 2011 1:08 am

There is no official stance on slavery in Alba. Slavery is not uncommon but only the extremely wealthy have slaves, excluding King Samual III (that is what caused this turnover in government, the last king wanted it outlawed [the unfortunate power of the people]).
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Re: OOC Topic

Post by Redcoat on Sat Jul 23, 2011 1:12 am

The Republic has made holding slaves a crime (the status of slavery isn't even recognized; the charge would be something like unlawful confinement or assault). The slave trade is equally illegal. The maritime slave trade holds the same legal status as piracy (capital crime).
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Re: OOC Topic

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